Class EmptyAudioInput
An audio input implementation that doesn't do anything.
Use this when the device doesn't have any input mode.
This is especially useful when setting up the ClientSession
object on a dedicated server that likely isn't going to have
and mic or other audio capture devices.
Inheritance
System.Object
EmptyAudioInput
Assembly: cs.temp.dll.dll
public class EmptyAudioInput : IAudioInput, IDisposable
Properties
Declaration
public int ChannelCount { get; }
Property Value
Type |
Description |
System.Int32 |
|
Declaration
public int Frequency { get; }
Property Value
Type |
Description |
System.Int32 |
|
Declaration
public int SegmentRate { get; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
Declaration
Events
Declaration
public event Action<AudioFrame> OnFrameReady
Event Type
Implements