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    Class EmptyAudioInput

    An audio input implementation that doesn't do anything. Use this when the device doesn't have any input mode. This is especially useful when setting up the ClientSession object on a dedicated server that likely isn't going to have and mic or other audio capture devices.

    Inheritance
    System.Object
    EmptyAudioInput
    Implements
    IAudioInput
    Namespace: Adrenak.UniVoice
    Assembly: cs.temp.dll.dll
    Syntax
    public class EmptyAudioInput : IAudioInput, IDisposable

    Properties

    ChannelCount

    Declaration
    public int ChannelCount { get; }
    Property Value
    Type Description
    System.Int32

    Frequency

    Declaration
    public int Frequency { get; }
    Property Value
    Type Description
    System.Int32

    SegmentRate

    Declaration
    public int SegmentRate { get; }
    Property Value
    Type Description
    System.Int32

    Methods

    Dispose()

    Declaration
    public void Dispose()

    Events

    OnFrameReady

    Declaration
    public event Action<AudioFrame> OnFrameReady
    Event Type
    Type Description
    System.Action<AudioFrame>

    Implements

    IAudioInput
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